Serial node grading
Stack, reorder, bypass and mix independent GPU grade nodes. Each shot can keep its own node tree.
Build node-based grades, shape RGB and hue curves, isolate colors, track power windows, match shots, inspect four scopes and export—all from your browser.
No account required for the editor. Your selected video stays on your device.
Stack, reorder, bypass and mix independent GPU grade nodes. Each shot can keep its own node tree.
Use RGB curves, Hue→Hue/Sat/Luma curves, HSL qualifiers, skin isolation and tracked power windows.
Detect cuts, grade shots independently, match a shot to the previous one and reuse grades from a still gallery.
Waveform, vectorscope, RGB parade and histogram sit beside false-color and zebra monitoring.
Auto Balance, reference matching and Command Grade create editable corrections instead of destructive mystery filters.
Render the same node pipeline used by the preview to browser-supported MP4/H.264 or WebM without uploading the source.
GradeLab uses the browser's media and graphics capabilities for the current MVP. That reduces upload waiting and keeps ordinary editing private by default.
The current editor creates a local browser URL for the file you select and processes the preview in your browser.
Yes. It is a static website. For best media support, use a current Chromium-based browser on desktop, tablet, or phone.
GradeLab detects what your browser can encode. Current Chromium builds may expose MP4/H.264; WebM variants are used when MP4 is unavailable.
No. V3 adds serious browser grading tools, but Resolve still leads in wide-gamut/ACES color management, HDR, deep tracking, temporal noise reduction, semantic masks and high-precision pipelines.
Nodes, secondaries, scopes and local export without an account wall.
Open GradeLab